6 comments

  • reactordev 3 hours ago
    When I was growing up there was a wonderfully made interactive “novel” game on early Macintosh called Sherlock Holmes. I’ve always wondered when we’ll get to a point where this can be done ad-hoc with any potential crime thriller. LA Noir introduced nuanced facial movements and dialog chains but I keep going back to that 1990s era Sherlock Holmes Consulting Detective.
  • unintelligibled 1 hour ago
    You should probably put some better examples of writing in the first trailer, especially if the game involves a lot of reading. Asides from just sounding horribly bland, there's only two sentences of dialogue shown and the character says "honestly" in BOTH of them.
  • ghgr 1 hour ago
    Cool concept! It reminds me of the 1985 videogame Where in the World Is Carmen Sandiego. What a blast!
  • patrickskim 1 hour ago
    haha very neat! Just curious how are you planning to make it free with the inference cost? Even with a luna or haiku its still a non zero cost to run per session.
  • loloquwowndueo 4 hours ago
    Talking to lying LLMs is what I do all day for work. Can’t imagine I’d want to do the same in my free time.
    • hxugufjfjf 1 hour ago
      Same. Also, staring at a screen.
      • mikepurvis 1 hour ago
        I wonder if you could do it all over voice, say while alone in the car.
  • karinago 9 minutes ago
    [flagged]