6 comments

  • golden-face 24 minutes ago
    Great writeup! Vividly remember this being a thing especially in multiplayer. What was that janky match matching service, MSN something?

    Also a really underrated game, the mechanics (line of sight over the horizon stuff) and isometric graphics were pretty cool for the time and it had a well developed story/campaign mode.

  • tangenter 19 minutes ago
    I wish they would release MC1 source the way they did with MC2.
  • derac 1 hour ago
    This is cool, maybe "target left arm" implies that it's your left, when targetting them and you're facing each other. So, their right arm.
    • derac 1 hour ago
      Btw, I recently did my first patches with ghidra. Is there any way to avoid jumping into a code cave by shifting all the instructions up then updating any statements referring to those memory locations? Seems like it should be simple enoigh in theory, but I didn't find an implementation on a cursory search. Could probably code up a plugin pretty easily.
  • pkhuong 37 minutes ago
    If you need a compact byte -> bit lookup table on x86, consider using the memory form of the bit test (BT) instruction.
  • 20k 1 hour ago
    Oh man this was my biggest pet peeve with mechcommander as a kid, thanks for fixing it!
  • protocolture 22 minutes ago
    I really need to put some of these techniques to the test with Metal Fatigue.
    • tangenter 19 minutes ago
      A rare gem to see someone talking about MF. I used to play lots of it with friends, our games would last for over 48 hours (we wouldn’t sleep). Different time.