Gooey: A GPU-accelerated UI framework for Zig

(github.com)

53 points | by ksec 2 hours ago

2 comments

  • noelwelsh 48 minutes ago
    Interesting project, but needs documentation. In particular, what's the model it uses? I.e. how are events, state, etc. handled? Normally I'd just work it out from the code examples, but the example in the README is over 200 lines which is too long for me.

    (Don't tell me here. Make your docs better, so everyone benefits!)

  • vova_hn2 43 minutes ago
    > Inspiration

    > GPUI - Zed's GPU UI framework

    Cool, but a comparison would also be very helpful.

    If I decide to make a GUI app with Zig, how do I choose between Gooey and GPUI?

    So far, all I know that GPUI is more mature and has at least one successful project built with it, so...

    Also:

    > Gooey: Turn (almost) any Python 3 Console Program into a GUI application with one line

    > https://github.com/chriskiehl/Gooey

    • shorsher 10 minutes ago
      GPUI is written in Rust, so in this specific case the decision is already somewhat made for you.
    • ssernikk 13 minutes ago
      > how do I choose between Gooey and GPUI?

      GPUI is for rust, not zig

    • mgrandl 13 minutes ago
      I mean GPUI is rust and Gooey is Zig so if you wanna do a project in Zig you probably wouldn’t choose GPUI.