I don't quite understand what is going on with the "spotlight" UI concept - I can click around on the characters and it highlights an area and it also reloads the landscape local to the character that I clicked on, so I can sort of traverse the similarity landscape this way. But I feel like I might be missing some part of the visual metaphor?
Very good design. I added a visual similarity feature to my Unicode explorer a while ago, but it is nowhere near as fast. It is at https://unicode-atlas.vercel.app if anyone would like to check it out.
This is cool but the characters are awful small on my iPhone 14 Pro. Decent bit of wasted space too. Why are the characters in the previous history list (on the “rim” so much bigger than the characters I’m actively exploring?
I don't quite understand what is going on with the "spotlight" UI concept - I can click around on the characters and it highlights an area and it also reloads the landscape local to the character that I clicked on, so I can sort of traverse the similarity landscape this way. But I feel like I might be missing some part of the visual metaphor?
That's cool. The sound effects seem like natural thinking sounds. :)
Several models to compare.