"Great design prompts require design vocabulary. Most people don't have it."
Vocabulary is just the surface. Beneath it is an understanding of how to achieve your goals with design. How to make things that are easy to use, accessible, that create a certain impression.
Does this website (presumably made with the help of these AI tools) show this kind of understanding of design? Not really. It's chaotic, the text is often hard to read and there is a ton of fluff, both in terms of visuals and copy.
There is a "Frequently Asked Questions" section and a "Popular" $100 tier in the "Support the Project" section, even though this project seems to be brand new. Why lie to the reader?
I had to go back and check, with "modern invisible scrollbars", and those useless theme settings at the bottom I assumed the page was just some css demo that ended there and left.
Concept seems fun, and I'm expecting we'll see a bunch of those in the next few weeks/months. UX of that specific page seems broken, however, as the container for the explanation of each "function" doesn't scroll along with the rest of the content (stays stuck at the top) and makes it impossible to see.
I can confirm the broken UI. The demo container disappears as you scroll down, leaving a blank space that takes up most of the screen. I want to make a snarky joke about this but I'm just tired at this point.
To get something usable out of an LLM (aka vibecooding, vibe engineering et al), it works best if you're an expert yourself -> a.k.a you need to know the "lingo".
So there's the possibility of skipping the intermediate work in between by exposing yourself to just the input and the output of the process for certain domains, this is for frontend I think.
The Form UX one is hilarious. It took a streamlined form used to convert and added enormous marketing copy that's more attention grabbing than the form itself. If you look closely they ran the `/simplify` command, haha.
I'm glad it's not just me. One would hope that `BEFORE` and `AFTER` would imply `WORSE` and `BETTER`, but from their examples they somehow they managed to shoehorn `MEH` in there.
I think the difficulty for AI to learn this, in general, is the missing out of the day-to-day experience living as a human, because that is what shapes our viewing habits. And those are what a good graphic design interacts with.
Vocabulary is just the surface. Beneath it is an understanding of how to achieve your goals with design. How to make things that are easy to use, accessible, that create a certain impression.
Does this website (presumably made with the help of these AI tools) show this kind of understanding of design? Not really. It's chaotic, the text is often hard to read and there is a ton of fluff, both in terms of visuals and copy.
There is a "Frequently Asked Questions" section and a "Popular" $100 tier in the "Support the Project" section, even though this project seems to be brand new. Why lie to the reader?
Roundabout what I would expect as a result from the prompt "make a website that demonstrates how LLMs can better designs"
Renaissance Geek (noun)
A person who moves fluidly between art, technology, narrative, and systems — guided by curiosity instead of specialization.
With AI as their amplifier, this breadth makes them dangerous enough to build the future rather than be shaped by it.
So there's the possibility of skipping the intermediate work in between by exposing yourself to just the input and the output of the process for certain domains, this is for frontend I think.
The dashboard might even be funnier, though.
And this is what the creator chose to demo.
And if they need to explain it... ;-)
Tufte it isn't.
I think the difficulty for AI to learn this, in general, is the missing out of the day-to-day experience living as a human, because that is what shapes our viewing habits. And those are what a good graphic design interacts with.