> Tools like APCA improve contrast modeling, but they still don’t account for halation, ambient light mismatch, or eye strain.
Doesn't APCA advocate a maximum contrast? Best link I could find right now is https://github.com/Myndex/SAPC-APCA/discussions/106 but it lacks explanation. If it doesn't account for the above, any ideas what APCA means by maximum contrast then and why the above was overlooked?
Dimming the monitor just turns white into gray globally. It lowers overall luminance, but doesn't fix the relative contrast or the perceptual glare caused by high-contrast elements like pure white on pure black.
In fact, even at lower brightness, bright-on-dark can still cause halation, retinal fatigue, and visual vibration, especially in low-light environments.
Designing softer contrasts does the same thing, but more intentionally - and we can't assume users have ideal screen settings. Better to design for humans, not hardware.
Contrast does not cause fatigue or eye strain. Brightness does. If your monitor is hurting your eyes, turn it down. Don’t rely on a designer to use gray text so that it doesn’t hurt your eyes, adjust the brightness directly to the level that is comfortable for you.
Eye strain has many causes - brightness plays a role among other factors as described. If a design requires users to tweak their monitor to feel okay, it's not a good design.
Doesn't APCA advocate a maximum contrast? Best link I could find right now is https://github.com/Myndex/SAPC-APCA/discussions/106 but it lacks explanation. If it doesn't account for the above, any ideas what APCA means by maximum contrast then and why the above was overlooked?
In fact, even at lower brightness, bright-on-dark can still cause halation, retinal fatigue, and visual vibration, especially in low-light environments.
Designing softer contrasts does the same thing, but more intentionally - and we can't assume users have ideal screen settings. Better to design for humans, not hardware.
Also: white-on-black is just one example.